+speed // forces player to walk if 'always run' is enabled, and forces player to run if 'always run' is disabled +showscores // shows player scores and pings +moveup // moves player up - *climbing up a ladder, swimming up +movedown // moves player down - *climbing down a ladder, swimming down +klook // enables the keyboard to look around +jlook // enables joystick to look around +camyawright // tilts chase cam right - *works only if thirdperson is activated +camyawleft // tilts chase cam left - *works only if thirdperson is activated +campitchup // increases chase cam pitch to look up - *works only if thirdperson is activated
+campitchdown // decreases chase cam pitch to look down - *works only if thirdperson is activated +camout // moves chase cam backward - *works only if thirdperson is activated +cammousemove // moves chase with mouse - *works only if thirdperson is activated +camin // moves chase cam forward - *works only if thirdperson is activated +camdistance // moves chase cam perspective away from player - *works only if thirdperson is activated +attack2 // secondary fire - *see special